Lucky Luke (Cross-platform, 1996)

Release date: Sunday 30th June 1996

Platforms: Game Boy Color, Game Boy

Published by: Infogrames

Developed by: VD-dev

Genres: Action, Platformer

Story Drive📖 9/20
Accessibility🚪 16/20
Depth🤿 6/20
Challenge💀 14/20
Duration⌛ 12/20
Freedom🌎 4/20
Review Scores
5xDBD
Fouttaf Score
Dimension: 5
By the time this game was released, the benchmark for side-scrolling action games was well-defined, making it a typical genre for a Game Boy title. The gameplay is simple and straightforward, with generally small but numerous and varied levels.
The Flair: D
It's rare to remember a soundtrack from a Game Boy title, but this one stands out. The graphics are also impressive, especially the scenario backgrounds and character sprites.
The Feel: B
The gameplay is pretty standard; the platforming is often more fun than the action, which usually involves repeating the same few patterns to defeat enemies. The difficulty is well-adjusted, increasing at a perfect pace throughout the levels. The life-up mechanics that reward exploration are nice, though the limited ammo feels unnecessary.
The Fuel: D
The level design is truly magnificent, with each stage feeling fresh and neat. The inclusion of many original Lucky Luke villains as stage bosses is a delightful detail, even if their fights are quite simple.
Great
82
Classic Score
Conclusions
Lucky Luke may not bring much novelty to the table in terms of gameplay and mechanics, but that doesn't stop it from being a great game. It features excellent level design, a perfectly balanced challenge, and serves as an exquisite tribute for fans of this charming cartoon cowboy.
Lucky Luke
Lucky Luke (Cross-platform, 1996)
Badge Cabinet
Release date: Sunday 30th June 1996
Platforms: Game Boy Color, Game Boy
Published by: Infogrames
Developed by: VD-dev
Genres: Action, Platformer
Trait Chart
Story Drive 📖 9/20
Accessibility 🚪 16/20
Depth 🤿 6/20
Challenge 💀 14/20
Duration 12/20
Freedom 🌎 4/20
Review Scores
5xDBD
Fouttaf Score
Dimension: 5
By the time this game was released, the benchmark for side-scrolling action games was well-defined, making it a typical genre for a Game Boy title. The gameplay is simple and straightforward, with generally small but numerous and varied levels.
The Flair: D
It's rare to remember a soundtrack from a Game Boy title, but this one stands out. The graphics are also impressive, especially the scenario backgrounds and character sprites.
The Feel: B
The gameplay is pretty standard; the platforming is often more fun than the action, which usually involves repeating the same few patterns to defeat enemies. The difficulty is well-adjusted, increasing at a perfect pace throughout the levels. The life-up mechanics that reward exploration are nice, though the limited ammo feels unnecessary.
The Fuel: D
The level design is truly magnificent, with each stage feeling fresh and neat. The inclusion of many original Lucky Luke villains as stage bosses is a delightful detail, even if their fights are quite simple.
Conclusions

Lucky Luke may not bring much novelty to the table in terms of gameplay and mechanics, but that doesn't stop it from being a great game. It features excellent level design, a perfectly balanced challenge, and serves as an exquisite tribute for fans of this charming cartoon cowboy.

Great
82
Classic Score