Styx: Master of Shadows (Cross-platform, 2014)

Release date: Tuesday 7th October 2014

Platforms: PC, PlayStation 4, Xbox One

Published by: Focus Entertainment

Developed by: Cyanide

Genres: Stealth

Story Drive📖 14/20
Accessibility🚪 14/20
Depth🤿 12/20
Challenge💀 14/20
Duration⌛ 14/20
Freedom🌎 14/20
Review Scores
6x8BA
Fouttaf Score
Dimension: 6
The levels are huge and highly interactive; that is by far the most ambitious part of the game. The gameplay itself, while not simple by any means, is more confined.
The Flair: 8
The game's performance is not good; we encounter small but constant technical flaws throughout the entire adventure that hinder the experience. The graphics don't shine much either, but the soundtrack is quite good and somewhat redeems this aspect.
The Feel: B
Styx's poor control significantly hampers a stealth experience that would otherwise be surprisingly good. It's genuinely frustrating to be progressing well in a level only to fall into the void while attempting a seemingly trivial jump to a nearby ledge.
The Fuel: A
The level design is really good (although it repeats throughout the adventure), but the mediocre story, poorly executed combat, and uninspiring side missions penalize it a lot.
Mediocre
64
Classic Score
Conclusions
Styx: Master of Shadows is a decent game that struggles to maintain the player's interest throughout its adventure. It deserves credit for skillfully addressing certain complexities of the stealth genre, but it is heavily penalized primarily due to its technical issues and subpar controls.
Styx: Master of Shadows
Styx: Master of Shadows (Cross-platform, 2014)
Badge Cabinet
Release date: Tuesday 7th October 2014
Platforms: PC, PlayStation 4, Xbox One
Published by: Focus Entertainment
Developed by: Cyanide
Genres: Stealth
Trait Chart
Story Drive 📖 14/20
Accessibility 🚪 14/20
Depth 🤿 12/20
Challenge 💀 14/20
Duration ⌛ 14/20
Freedom 🌎 14/20
Review Scores
6x8BA
Fouttaf Score
Dimension: 6
The levels are huge and highly interactive; that is by far the most ambitious part of the game. The gameplay itself, while not simple by any means, is more confined.
The Flair: 8
The game's performance is not good; we encounter small but constant technical flaws throughout the entire adventure that hinder the experience. The graphics don't shine much either, but the soundtrack is quite good and somewhat redeems this aspect.
The Feel: B
Styx's poor control significantly hampers a stealth experience that would otherwise be surprisingly good. It's genuinely frustrating to be progressing well in a level only to fall into the void while attempting a seemingly trivial jump to a nearby ledge.
The Fuel: A
The level design is really good (although it repeats throughout the adventure), but the mediocre story, poorly executed combat, and uninspiring side missions penalize it a lot.
Conclusions

Styx: Master of Shadows is a decent game that struggles to maintain the player's interest throughout its adventure. It deserves credit for skillfully addressing certain complexities of the stealth genre, but it is heavily penalized primarily due to its technical issues and subpar controls.

Mediocre
64
Classic Score